#pragma once
#define ROW 3
#define COL 3
#include<stdio.h>
#include<time.h>
#include<stdlib.h>

void InitBoard(char Board[ROW][COL], int row, int col);

void DisPlayBoard(char Board[ROW][COL], int row, int col);

void ComputerMove(char Board[ROW][COL], int row, int col);

void PlayMove(char Board[ROW][COL], int row, int col);

char IsWin(char Board[ROW][COL], int row, int col);

int IsFull(char Board[ROW][COL], int row, int col);
